Microsoft engineering team has already gotten hundreds of past gen games to work on the Xbox One family and beyond . Now, the engineers have broken ground on a completely different vision for backward compatibility: making games from the past, particularly the wimpy base Xbox One, render more fluidly on Series X S . This new feature, dubbed FPS Boost , is particularly interesting because it requires zero code updates injected into older games. Unfortunately, Microsoft announcement about the...

Read the full article at Arstechnica

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