Finally bearing the fruits of its pricey Activision Blizzard acqusition, Xbox has had one of its most consistent years in terms of game output. Game Pass received a healthy number of day one games throughout the year, and Microsoft delivered a new first party title to the service every month between September and December. Elsewhere, Xbox’s messaging lacked cohesion. On top of laying off thousands of developers , shutting down studios, and making Game Pass more expensive , Xbox no longer...

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