“We are huge believers of connecting everything together,” Squirelo says. “We have created PlayAbility not to replace everything but to connect with everything. So that's why we choose to focus on face gestures, being able to move analog triggers, analog sticks, stuff that you can't really do with other software.” Having software that can enable a player to use facial movements rather than a game controller is huge. Despite being designed for disabled gamers, Microsoft's Xbox...