The update brings quite a few changes to the way lighting works in game. Not only will certain enemy’s eyes glow like Spiders and Enderman, but you’ll also get light shining through the windows of your base. Water will have reflective properties, and light will filter down through the water and give the world beneath the waves a more murky, ethereal look. Another big change is the addition of proper shadows. They’re now pixellated and line up with existing blocks in a way that...

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