Earlier this month, Nvidia announced that the GPU source code for its PhysX SDK is now available as open source. Previously, while the PhysX SDK had been released under the BSD 3 license in 2018 , the GPU simulation kernel source code had not been included. The new release adds access to over 500 CUDA kernels, which enable features like rigid body dynamics, fluid simulation, and deformable objects. Nvidia goal with this release is to support learning, experimentation, and development within the...

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