If youve even idly checked in on the robust world of Doom fan development in recent years, youve probably encountered one of the hundreds of gameplay mods , WAD files , or entire commercial games based on GZDoom . The open source Doom port —which can trace its lineage back to the original launch of ZDoom back in 1998 —adds modern graphics rendering, quality of life additions, and incredibly deep modding features to the original Doom source code that John Carmack released in 1997. Now, though,...

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