‘The enormity of the idea helped me: how Patrick Gibson became gamings new James Bond Bond finally arrived in an official video game capacity in 1984, courtesy of Parker Brothers. The game grouped several 007 adventures Diamonds Are Forever, The Spy Who Loved Me, Moonraker and For Your Eyes Only together. Yet despite including elements from each movie, it was essentially the same game throughout: an unsatisfying and tricky mashup of the arcade games Moon Patrol and Scramble, with the player...

Read the full article at Guardian