The team behind the Godot open source game engine, which powers indie roguelike hits like Brotato and the upcoming sequel to Slay the Spire , is putting its foot down, banning AI generated pull requests PRs because the sheer volume of machine made submissions has become too much for the humans on the other end who have to review the PR to handle. According to the Godot team, as AI agents continue to improve, the amount of effort it takes to submit a pull request has gone down while the time...

Read the full article at Neowin