This is not an emulator or a cloud streamed version. According to Reshi’s GitHub page , the actual 2003 game engine has been compiled natively for ARM64 and runs on iPhone, iPad, and Mac. The project uses EA’s GPL source release and builds on existing community work, while adding the iOS and iPadOS port. The port was not as simple as making an old Windows game run on a new screen. The original engine expected a writable PC style file system, while iOS apps live inside a locked down,...

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